Fracturing Gust
2 G/W G/W G/WInstant
rare
Shadowmoor (SHM)
Text
Destroy all artifacts and enchantments. You gain 2 life for each permanent destroyed this way.
Elvish dawnhands test a relic's worthiness before collecting it for the safehold. If it can't stand up to a stiff breeze, it's left behind.
#14,990 EDHREC
🖌 Michael Sutfin
Market prices
updated on 09/10/2026
from €0.43
| Source | Normal | Foil |
|---|---|---|
| Cardhoarder | 0.02 tix | — |
| Card Kingdom | $2.79 | $10.99 |
| Cardmarket | €1.14 | €6.58 |
| CardTrader Buy | €0.43 | €3.08 |
| TCGplayer | $1.64 | $6.90 |
Trend · last 90 days · EUR
€0.43
min €0.43
max €1.45
Trend by condition · last 90 days · EUR
NM · €0.43
EX · €0.70
GD · €0.80
PL · €0.59
min €0.43 · max €1.01
CardTrader market
170 offers · from €0.43 · avg €2.40 · max €11.25
Poor: 2 · Played: 18 · Near Mint: 32 · Slightly Played: 73 · Moderately Played: 45
Rulings (1)
If an artifact or enchantment remains on the battlefield because it was regenerated or has indestructible, you won’t gain life for it.
07/01/2013Legality by format
| Brawl | Not legal |
| Commander | Legal |
| Duel Commander | Legal |
| Legacy | Legal |
| Modern | Legal |
| Oathbreaker | Legal |
| Old School | Not legal |
| Pauper | Not legal |
| Pioneer | Not legal |
| Premodern | Not legal |
| Standard | Not legal |
| Vintage | Legal |
| Block Constructed | Not legal |
| Extended | Not legal |
| Frontier | Not legal |
| Tiny Leaders | Not legal |