What Must Be Done

What Must Be Done

3

Sorcery

Text

Choose one — • Let the World Burn — Destroy all artifacts and creatures. • Release Juno — Return target historic permanent card from your graveyard to the battlefield. It enters with two additional +1/+1 counters on it if it's a creature. (Artifacts, legendaries, and Sagas are historic.)

#7,896 EDHREC 🖌 Syd Mills

Market prices

updated on 06/19/2026
from €0.19
Source Normal Foil
Cardhoarder 0.02 tix
Card Kingdom $0.59 $0.79
Cardmarket €0.28 €0.26
CardTrader Buy €0.19 €0.33
TCGplayer $0.32 $0.36

Trend · last 90 days · EUR

€0.19
min €0.19 max €0.39

CardTrader market

141 offers · from €0.19 · avg €71.77 · max €10,000.64

Near Mint: 120 · Slightly Played: 21

Rulings (4)

Some abilities trigger “whenever you cast a historic spell.” Such an ability resolves before the spell that caused it to trigger. It resolves even if that spell is countered.

07/05/2024

Lands are never cast, so abilities that trigger “whenever you cast a historic spell” won’t trigger if you play a legendary land. They also won’t trigger if a card on the battlefield transforms into a card with the legendary supertype, the artifact card type, or the Saga subtype.

07/05/2024

An ability that triggers “whenever you cast a historic spell” doesn’t trigger if a historic card is put onto the battlefield without being cast.

07/05/2024

A card, spell, or permanent is historic if it has the legendary supertype, the artifact card type, or the Saga subtype. Having two of those qualities doesn’t make an object more historic than another or provide an additional bonus—an object either is historic or it isn’t.

07/05/2024

Legality by format

Brawl Not legal
Commander Legal
Duel Commander Legal
Legacy Legal
Modern Legal
Oathbreaker Legal
Old School Not legal
Pauper Not legal
Pioneer Not legal
Premodern Not legal
Standard Not legal
Vintage Legal
Block Constructed Not legal
Extended Not legal
Frontier Not legal
Tiny Leaders Not legal