Ghosts of the Innocent

Ghosts of the Innocent

5

Creature — Spirit

Text

If a source would deal damage to a permanent or player, it deals half that damage, rounded down, to that permanent or player instead.

"Ma said we should offer up blini-cakes and salt to the good ones, but I get that chill up my spine and just shut the door." —Otak, Tin Street shopkeep

4 / 5
#28,249 EDHREC 🖌 Kev Walker

Market prices

updated on 06/19/2026
from €0.11
Source Normal Foil
Cardhoarder 0.02 tix
Card Kingdom $0.49 $0.79
Cardmarket €0.12 €0.69
CardTrader Buy €0.11 €0.40
TCGplayer $0.37 $1.22

Trend · last 90 days · EUR

€0.11
min €0.10 max €0.18

CardTrader market

476 offers · from €0.11 · avg €21.45 · max €10,000.64

Poor: 10 · Played: 58 · Near Mint: 82 · Slightly Played: 202 · Moderately Played: 124

Rulings (6)

Multiple Ghosts of the Innocent effects are cumulative, and each will halve the damage, rounded down. For example, with three on the battlefield, 14 damage becomes 7, then 3, then finally 1, and only 1 damage would actually be dealt.

10/01/2005

If both Ghosts of the Innocent and Furnace of Rath (which doubles damage) are on the battlefield, the controller of the permanent being dealt damage or the player being dealt damage can apply the effects in either order. This can matter if the original amount of damage is odd. For example, if a source would deal 3 damage, Ghosts of the Innocent would make it 1 damage, then Furnace of Rath would make it 2 damage, if the player chose to apply the effects in that order.

10/01/2005

Half of 1 rounded down is 0. A source that would deal 1 damage won’t deal damage at all.

10/01/2005

This isn’t a damage prevention effect. If Excruciator (“Damage that would be dealt by Excruciator can’t be prevented”) would deal 7 damage to a permanent or player, it deals 3 damage instead.

10/01/2005

If a damage prevention effect and Ghosts of the Innocent’s effect would apply to the same damage, the player or the controller of the creature being dealt damage may apply the effects in either order (most likely applying the halving effect first).

10/01/2005

If damage is redirected, it’s only halved once.

10/01/2005

Legality by format

Brawl Not legal
Commander Legal
Duel Commander Legal
Legacy Legal
Modern Legal
Oathbreaker Legal
Old School Not legal
Pauper Not legal
Pioneer Not legal
Premodern Not legal
Standard Not legal
Vintage Legal
Block Constructed Not legal
Extended Not legal
Frontier Not legal
Tiny Leaders Not legal