Fulgent Distraction

Fulgent Distraction

2

Instant

Text

Choose two target creatures. Tap those creatures, then unattach all Equipment from them.

"Channeling the white-hot power of all five suns creates a pretty good diversion." —Yavash of the Accorders

#29,780 EDHREC 🖌 Nic Klein

Market prices

updated on 06/19/2026
from €0.03
Source Normal Foil
Cardhoarder 0.04 tix
Card Kingdom $0.35 $0.49
Cardmarket €0.03 €0.21
CardTrader Buy €0.11 €0.13
TCGplayer $0.09 $0.30

Trend · last 90 days · EUR

€0.03
min €0.03 max €0.06

CardTrader market

284 offers · from €0.11 · avg €0.28 · max €1.17

Played: 5 · Near Mint: 110 · Slightly Played: 130 · Moderately Played: 39

Rulings (3)

Fulgent Distraction can target tapped and/or unequipped creatures.

01/01/2011

You must target two creatures as you cast Fulgent Distraction. If you can’t (because there’s just one creature on the battlefield, perhaps), you can’t cast the spell.

01/01/2011

If one of the targeted creatures is an illegal target by the time Fulgent Distraction resolves, that creature won’t become tapped and no Equipment will be unattached from it. The other creature will still be affected. If both of the targeted creatures are illegal targets by the time Fulgent Distraction resolves, the spell doesn’t resolve.

01/01/2011

Legality by format

Brawl Not legal
Commander Legal
Duel Commander Legal
Legacy Legal
Modern Legal
Oathbreaker Legal
Old School Not legal
Pauper Legal
Pioneer Not legal
Premodern Not legal
Standard Not legal
Vintage Legal
Block Constructed Not legal
Extended Not legal
Frontier Not legal
Tiny Leaders Not legal