Masterful Ninja
2Creature — Troll Ninja
Text
Haste Reveal this card from your hand: Masterful Ninja is on the battlefield and in your hand until end of turn. {1}: This creature gets +1/+1 until end of turn.
Market prices
updated on 06/19/2026| Source | Normal | Foil |
|---|---|---|
| Card Kingdom | — | $0.49 |
| TCGplayer | — | $0.27 |
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Rulings (6)
If you try to move Masterful Ninja from the battlefield to your hand or vice versa, and it's in both zones, it will just stay in both zones. For example, if Masterful Ninja is in both zones, casting Unsummon targeting it won't do anything.
01/19/2018Masterful Ninja's first activated ability doesn't cause any enters-the-battlefield abilities to trigger. When the turn ends and Masterful Ninja stops being both on the battlefield and in your hand, this won't cause any dies or leaves-the-battlefield abilities to trigger. If Masterful Ninja enters or leaves the battlefield some other way, those abilities work as normal.
01/19/2018If Masterful Ninja is destroyed or discarded, it goes to your graveyard. It will no longer be on the battlefield or in your hand.
01/19/2018Look closer.
01/19/2018No, that's a table.
01/19/2018It's right there.
01/19/2018Legality by format
| Brawl | Not legal |
| Commander | Not legal |
| Duel Commander | Not legal |
| Legacy | Not legal |
| Modern | Not legal |
| Oathbreaker | Not legal |
| Old School | Not legal |
| Pauper | Not legal |
| Pioneer | Not legal |
| Premodern | Not legal |
| Standard | Not legal |
| Vintage | Not legal |
| Block Constructed | Not legal |
| Extended | Not legal |
| Frontier | Not legal |
| Tiny Leaders | Not legal |