Witch of the Moors

Witch of the Moors

3

Creature — Human Warlock

Text

Deathtouch At the beginning of your end step, if you gained life this turn, each opponent sacrifices a creature of their choice and you return up to one target creature card from your graveyard to your hand.

Many hands for many evils.

4 / 4
#2,608 EDHREC 🖌 Caio Monteiro

Market prices

updated on 06/19/2026
from €1.27
Source Normal Foil
Cardhoarder 2.69 tix
Card Kingdom $1.49
Cardmarket €1.51
CardTrader Buy €1.27
TCGplayer $2.57

Trend · last 90 days · EUR

€1.27
min €1.27 max €2.22

CardTrader market

28 offers · from €1.27 · avg €2.97 · max €9.14

Played: 1 · Near Mint: 23 · Slightly Played: 4

Rulings (5)

The triggered ability looks at whether you've gained life in the turn, even if Witch of the Moors wasn't on the battlefield when you gained life. It doesn't care if you also lost life, even if you lost more life than you gained.

06/23/2020

You don't have to choose a target creature card at all. If you do and the target card is an illegal target by the time the ability tries to resolve, the ability won't resolve. Your opponents won't sacrifice creatures.

06/23/2020

As the triggered ability resolves, first the next opponent in turn order chooses a creature they control, then each other opponent in turn order does the same knowing the choices made before them. Then all the chosen creatures are sacrificed at the same time.

06/23/2020

If you haven't gained life by the time your end step begins, the triggered ability won't trigger at all.

06/23/2020

The triggered ability triggers just once, no matter how much life you've gained.

06/23/2020

Legality by format

Brawl Legal
Commander Legal
Duel Commander Legal
Legacy Legal
Modern Not legal
Oathbreaker Legal
Old School Not legal
Pauper Not legal
Pioneer Not legal
Premodern Not legal
Standard Not legal
Vintage Legal
Block Constructed Not legal
Extended Not legal
Frontier Not legal
Tiny Leaders Not legal