Command Tower
Land
Text
{T}: Add one mana of any color in your commander's color identity.
Deep in the forests of Valley, there is an ancient batfolk tower with mysterious runes etched into its structure.
Market prices
updated on 06/19/2026| Source | Normal | Foil |
|---|---|---|
| Cardhoarder | 0.05 tix | — |
| Card Kingdom | $0.69 | — |
| Cardmarket | €0.23 | — |
| CardTrader Buy | €0.19 | — |
| TCGplayer | $0.34 | — |
Trend · last 90 days · EUR
€0.19CardTrader market
88 offers · from €0.19 · avg €0.56 · max €2.77
Near Mint: 74 · Slightly Played: 11 · Moderately Played: 3
Rulings (3)
If you don't have a commander, Command Tower's ability produces no mana.
11/10/2020If you have two commanders, the ability adds one mana of any color in their combined color identities.
11/10/2020If your commander is a card that has no colors in its color identity, Command Tower's ability produces no mana. It doesn't produce .
11/10/2020Legality by format
| Brawl | Legal |
| Commander | Legal |
| Duel Commander | Legal |
| Legacy | Legal |
| Modern | Legal |
| Oathbreaker | Legal |
| Old School | Not legal |
| Pauper | Legal |
| Pioneer | Legal |
| Premodern | Not legal |
| Standard | Not legal |
| Vintage | Legal |
| Block Constructed | Not legal |
| Extended | Not legal |
| Frontier | Not legal |
| Tiny Leaders | Not legal |