Distract the Guards

Distract the Guards

1

Sorcery

Text

Freerunning {1} (You may cast this spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.) Create three 1/1 white Human Rogue creature tokens.

The thieves of Venice are dependable allies of the Assassins, ready at any moment to cause a ruckus.

#12,923 EDHREC 🖌 Torgeir Fjereide

Market prices

updated on 06/19/2026
from €0.11
Source Normal Foil
Cardhoarder 0.28 tix
Card Kingdom $0.35 $0.49
Cardmarket €0.16 €0.28
CardTrader Buy €0.11 €0.11
TCGplayer $0.28 $0.26

Trend · last 90 days · EUR

€0.11
min €0.10 max €0.21

CardTrader market

205 offers · from €0.11 · avg €0.36 · max €1.76

Near Mint: 183 · Slightly Played: 19 · Moderately Played: 3

Rulings (1)

Once an Assassin creature or commander you control deals combat damage to a player in a turn, you can cast spells for their freerunning costs for the rest of that turn. It doesn’t matter what happens to that Assassin or commander after that.

07/05/2024

Legality by format

Brawl Not legal
Commander Legal
Duel Commander Legal
Legacy Legal
Modern Legal
Oathbreaker Legal
Old School Not legal
Pauper Not legal
Pioneer Not legal
Premodern Not legal
Standard Not legal
Vintage Legal
Block Constructed Not legal
Extended Not legal
Frontier Not legal
Tiny Leaders Not legal