Distract the Guards
1Sorcery
Text
Freerunning {1} (You may cast this spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.) Create three 1/1 white Human Rogue creature tokens.
The thieves of Venice are dependable allies of the Assassins, ready at any moment to cause a ruckus.
Market prices
updated on 06/19/2026| Source | Normal | Foil |
|---|---|---|
| Cardhoarder | 0.28 tix | — |
| Card Kingdom | $0.35 | $0.49 |
| Cardmarket | €0.16 | €0.28 |
| CardTrader Buy | €0.11 | €0.11 |
| TCGplayer | $0.28 | $0.26 |
Trend · last 90 days · EUR
€0.11CardTrader market
205 offers · from €0.11 · avg €0.36 · max €1.76
Near Mint: 183 · Slightly Played: 19 · Moderately Played: 3
Rulings (1)
Once an Assassin creature or commander you control deals combat damage to a player in a turn, you can cast spells for their freerunning costs for the rest of that turn. It doesn’t matter what happens to that Assassin or commander after that.
07/05/2024Legality by format
| Brawl | Not legal |
| Commander | Legal |
| Duel Commander | Legal |
| Legacy | Legal |
| Modern | Legal |
| Oathbreaker | Legal |
| Old School | Not legal |
| Pauper | Not legal |
| Pioneer | Not legal |
| Premodern | Not legal |
| Standard | Not legal |
| Vintage | Legal |
| Block Constructed | Not legal |
| Extended | Not legal |
| Frontier | Not legal |
| Tiny Leaders | Not legal |