Drop Tower
Artifact — Attraction
Text
Visit — Target creature gains flying until end of turn, or until any player rolls a 1, whichever comes first.
The hardest working seat belts in the park.
Market prices
updated on 09/10/2026| Source | Normal | Foil |
|---|---|---|
| Card Kingdom | $0.35 | $0.49 |
| Cardmarket | €0.17 | €0.31 |
| CardTrader Buy | €0.17 | €0.27 |
| TCGplayer | $0.11 | $0.31 |
Trend · last 90 days · EUR
€0.17Trend by condition · last 90 days · EUR
CardTrader market
64 offers · from €0.17 · avg €1.98 · max €102.63
Near Mint: 57 · Slightly Played: 5 · Moderately Played: 2
Rulings (2)
You can choose Drop Tower’s effect for Grand Marshal Macie’s last ability. If you do, the effect won’t end even if a player rolls a 1, though if that happens, the effect will end as soon as Grand Marshal Macie untaps.
10/07/2022As soon as a player rolls a 1, the creature will no longer be granted flying from Drop Tower. No player may take any actions between the result of die roll coming up 1 and the flying effect ending.
10/07/2022Legality by format
| Brawl | Not legal |
| Commander | Legal |
| Duel Commander | Banned |
| Legacy | Not legal |
| Modern | Not legal |
| Oathbreaker | Banned |
| Old School | Not legal |
| Pauper | Not legal |
| Pioneer | Not legal |
| Premodern | Not legal |
| Standard | Not legal |
| Vintage | Not legal |
| Block Constructed | Not legal |
| Extended | Not legal |
| Frontier | Not legal |
| Tiny Leaders | Not legal |