The Toymaker's Trap
2Enchantment
Text
At the beginning of your upkeep, secretly choose a number between 1 and 5 that hasn't been chosen. If you do, an opponent guesses which number you chose, then you reveal the number you chose. If they guessed wrong, they lose life equal to the number they guessed and you draw a card. If they guessed right, sacrifice this enchantment.
Market prices
updated on 09/10/2026| Source | Normal | Foil |
|---|---|---|
| Card Kingdom | $0.49 | $0.49 |
| Cardmarket | €0.22 | €0.35 |
| CardTrader Buy | €0.17 | €0.33 |
| TCGplayer | $0.33 | $0.34 |
Trend · last 90 days · EUR
€0.17Trend by condition · last 90 days · EUR
CardTrader market
172 offers · from €0.17 · avg €12.37 · max €2,039.62
Near Mint: 156 · Slightly Played: 16
Rulings (2)
To secretly choose a number, write a number from 1 to 5 down without showing it to anyone else.
10/13/2023If The Toymaker's Trap leaves the battlefield and later returns to the battlefield, it has no memory of which numbers were chosen for its effect before. The same is true if you control a second copy of it.
10/13/2023Legality by format
| Brawl | Not legal |
| Commander | Legal |
| Duel Commander | Legal |
| Legacy | Legal |
| Modern | Not legal |
| Oathbreaker | Legal |
| Old School | Not legal |
| Pauper | Not legal |
| Pioneer | Not legal |
| Premodern | Not legal |
| Standard | Not legal |
| Vintage | Legal |
| Block Constructed | Not legal |
| Extended | Not legal |
| Frontier | Not legal |
| Tiny Leaders | Not legal |