Mire in Misery

Mire in Misery

1

Sorcery

Text

Each opponent sacrifices a creature or enchantment of their choice.

Misery loves company.

#6,276 EDHREC 🖌 Anna Podedworna

Market prices

updated on 06/19/2026
from €0.30
Source Normal Foil
Cardhoarder 0.86 tix
Card Kingdom $1.49
Cardmarket €0.70
CardTrader Buy €0.30
TCGplayer $0.85

Trend · last 90 days · EUR

€0.30
min €0.30 max €0.85

CardTrader market

39 offers · from €0.30 · avg €1.31 · max €4.40

Near Mint: 32 · Slightly Played: 6 · Moderately Played: 1

Rulings (2)

As Mire in Misery resolves, first the next opponent in turn order (or, if it’s an opponent’s turn, the opponent whose turn it is) chooses a creature or an enchantment they control, then each other opponent in turn order does the same, knowing the choices made before them. Then all the chosen permanents are sacrificed at the same time.

08/23/2019

Your opponents choose what to sacrifice from among the creatures and enchantments they control. This means that you don’t decide which type of permanent a player sacrifices, and a player can’t choose to sacrifice an enchantment if they control none.

08/23/2019

Legality by format

Brawl Not legal
Commander Legal
Duel Commander Legal
Legacy Legal
Modern Not legal
Oathbreaker Legal
Old School Not legal
Pauper Not legal
Pioneer Not legal
Premodern Not legal
Standard Not legal
Vintage Legal
Block Constructed Not legal
Extended Not legal
Frontier Not legal
Tiny Leaders Not legal