Allied Strategies
4Sorcery
Text
Domain — Target player draws a card for each basic land type among lands they control.
Each commander looked at the others and wondered who would be first to break the alliance.
Market prices
updated on 06/19/2026| Source | Normal | Foil |
|---|---|---|
| Cardhoarder | 0.09 tix | — |
| Card Kingdom | $0.35 | — |
| Cardmarket | €0.23 | — |
| CardTrader Buy | €0.11 | — |
| TCGplayer | $0.15 | — |
Trend · last 90 days · EUR
€0.11CardTrader market
91 offers · from €0.11 · avg €0.41 · max €1.26
Played: 2 · Near Mint: 41 · Slightly Played: 37 · Moderately Played: 11
Rulings (3)
You draw one card per basic land type, not for each basic land. This makes it a maximum of 5 cards.
10/04/2004Domain abilities count the number of basic land types among lands you control, not how many lands you control or how many of any type.
06/18/2021The basic land types are Plains, Island, Swamp, Mountain, and Forest. Land types other than basic land types (such as Desert) don't contribute to domain abilities.
06/18/2021Legality by format
| Brawl | Not legal |
| Commander | Legal |
| Duel Commander | Legal |
| Legacy | Legal |
| Modern | Not legal |
| Oathbreaker | Legal |
| Old School | Not legal |
| Pauper | Not legal |
| Pioneer | Not legal |
| Premodern | Legal |
| Standard | Not legal |
| Vintage | Legal |
| Block Constructed | Not legal |
| Extended | Not legal |
| Frontier | Not legal |
| Tiny Leaders | Not legal |