Peace Talks

Peace Talks

1

Sorcery

Text

This turn and next turn, creatures can't attack, and players and permanents can't be the targets of spells or activated abilities.

"By the tongues of a thousand serpents, this time I do not lie." —Ahmahz il Kin, Suq'Ata diplomat

#26,596 EDHREC 🖌 Roger Raupp

Market prices

updated on 06/19/2026
from €0.18
Source Normal Foil
Cardhoarder 0.04 tix
Card Kingdom $0.35
Cardmarket €0.27
CardTrader Buy €0.18
TCGplayer $0.28

Trend · last 90 days · EUR

€0.18
min €0.15 max €0.30

CardTrader market

230 offers · from €0.18 · avg €43.98 · max €10,000.64

Poor: 7 · Played: 26 · Near Mint: 54 · Slightly Played: 80 · Moderately Played: 63

Rulings (4)

Can be cast after your attack.

10/04/2004

It affects the current turn and the next turn. This could affect the same player twice if they have two turns in a row, or it could affect different players. In a multiplayer game it affects exactly two turns, not a full round of turns.

10/04/2004

Doesn’t skip the Combat Phase, just renders creatures unable to attack.

02/01/2006

Activated abilities contain a colon. They’re generally written “[Cost]: [Effect].” Some keywords are activated abilities and will have colons in their reminder text.

06/08/2016

Legality by format

Brawl Not legal
Commander Legal
Duel Commander Legal
Legacy Legal
Modern Not legal
Oathbreaker Legal
Old School Not legal
Pauper Not legal
Pioneer Not legal
Premodern Legal
Standard Not legal
Vintage Legal
Block Constructed Not legal
Extended Not legal
Frontier Not legal
Tiny Leaders Not legal