Pteramander
Creature — Salamander Drake
Text
Flying {7}: Adapt 4. This ability costs {1} less to activate for each instant and sorcery card in your graveyard. (If this creature has no +1/+1 counters on it, put four +1/+1 counters on it.)
Market prices
updated on 06/19/2026| Source | Normal | Foil |
|---|---|---|
| Cardhoarder | 0.04 tix | — |
| Card Kingdom | $0.35 | — |
| Cardmarket | €0.20 | — |
| CardTrader Buy | €0.11 | — |
| TCGplayer | $0.21 | — |
Trend · last 90 days · EUR
€0.11CardTrader market
113 offers · from €0.11 · avg €18.57 · max €2,039.62
Near Mint: 93 · Slightly Played: 16 · Moderately Played: 4
Rulings (3)
If a creature somehow loses all of its +1/+1 counters, it can adapt again and get more +1/+1 counters.
01/25/2019Pteramander's activated ability can't reduce itself to less than to activate.
01/25/2019You can always activate an ability that will cause a creature to adapt. As that ability resolves, if the creature has a +1/+1 counter on it for any reason, you simply won't put any +1/+1 counters on it.
01/25/2019Legality by format
| Brawl | Legal |
| Commander | Legal |
| Duel Commander | Legal |
| Legacy | Legal |
| Modern | Legal |
| Oathbreaker | Legal |
| Old School | Not legal |
| Pauper | Not legal |
| Pioneer | Legal |
| Premodern | Not legal |
| Standard | Not legal |
| Vintage | Legal |
| Block Constructed | Not legal |
| Extended | Not legal |
| Frontier | Not legal |
| Tiny Leaders | Not legal |