Knighted Myr

Knighted Myr

2

Artifact Creature — Myr Knight

Testo

{2}: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.) Whenever one or more +1/+1 counters are put on this creature, it gains double strike until end of turn.

"This one fights like a leonin!" —Jor Kadeen

2 / 2
#11,037 EDHREC 🖌 Izzy

Prezzi di mercato

aggiornato il 19/06/2026
da €0.10
Fonte Normal Foil
Cardhoarder 0.04 tix
Card Kingdom $0.35 $0.49
Cardmarket €0.10 €0.21
CardTrader Compra €0.11 €0.14
TCGplayer $0.31 $0.19

Andamento · ultimi 90 giorni · EUR

€0.10
min €0.05 max €0.14

Mercato CardTrader

225 offerte · da €0.11 · medio €9.40 · max €2,039.62

Near Mint: 198 · Slightly Played: 23 · Moderately Played: 4

Chiarimenti (2)

You can always activate an ability that will cause a creature to adapt. As that ability resolves, if the creature has a +1/+1 counter on it for any reason, you simply won't put any +1/+1 counters on it.

18/06/2021

If a creature somehow loses all of its +1/+1 counters, it can adapt again and get more +1/+1 counters.

18/06/2021

Legalità per formato

Brawl Non legale
Commander Legale
Duel Commander Legale
Legacy Legale
Modern Legale
Oathbreaker Legale
Old School Non legale
Pauper Legale
Pioneer Non legale
Premodern Non legale
Standard Non legale
Vintage Legale
Block Constructed Non legale
Extended Non legale
Frontier Non legale
Tiny Leaders Non legale