Journey to Oblivion

Journey to Oblivion

4

Enchantment

Testo

This spell costs {1} less to cast for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield.

#15,964 EDHREC 🖌 Jason Felix

Prezzi di mercato

aggiornato il 19/06/2026
da €0.10
Fonte Normal Foil
Cardhoarder 0.03 tix
Card Kingdom $0.35 $0.49
Cardmarket €0.10 €0.24
CardTrader Compra €0.11 €0.15
TCGplayer $0.11 $0.28

Andamento · ultimi 90 giorni · EUR

€0.10
min €0.02 max €0.13

Mercato CardTrader

349 offerte · da €0.11 · medio €40.94 · max €10,000.64

Played: 1 · Near Mint: 275 · Slightly Played: 65 · Moderately Played: 8

Chiarimenti (8)

If a token is exiled this way, it will cease to exist and won't return to the battlefield.

25/09/2020

Several cards have a cost reduction based on the number of creatures in your party. To determine the total cost of a spell, start with the mana cost or alternative cost you're paying, add any cost increases, then apply any cost reductions. The mana value of the spell is determined only by its mana cost, no matter what the total cost to cast the spell was.

25/09/2020

An ability referring to the number of creatures in your party gets a number from zero to four. Such abilities never ask which creatures are in your party, and you never have to designate specific creatures as being in your party. You can't choose to exclude creatures from this count to lower the number.

25/09/2020

If a spell has a cost reduction based on the number of creatures in your party, no player may attempt to change that number after you begin to cast the spell but before you pay the cost.

25/09/2020

To determine "the number of creatures in your party," check whether you control a Cleric, whether you control a Rogue, whether you control a Warrior, and whether you control a Wizard. The number is the total number of those checks to which you answered yes. Each creature you control can be counted for only one of those checks.

25/09/2020

Auras attached to the exiled permanent will be put into their owners' graveyards. Any Equipment will become unattached and remain on the battlefield. Any counters on the exiled permanent will cease to exist. When the card returns to the battlefield, it will be a new object with no connection to the card that was exiled.

25/09/2020

If a creature has more than one party creature type, and there are multiple ways to count that creature that could result in a different number of creatures in your party, the highest such number is used. For example, if you control a Cleric and a Cleric Wizard, the number of creatures in your party is two. You can't choose to have it be just one by counting the Cleric Wizard first as a Cleric.

25/09/2020

If Journey to Oblivion leaves the battlefield before its triggered ability resolves, the target permanent won't be exiled.

25/09/2020

Legalità per formato

Brawl Legale
Commander Legale
Duel Commander Legale
Legacy Legale
Modern Legale
Oathbreaker Legale
Old School Non legale
Pauper Non legale
Pioneer Legale
Premodern Non legale
Standard Non legale
Vintage Legale
Block Constructed Non legale
Extended Non legale
Frontier Non legale
Tiny Leaders Non legale